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- Path: fix.uni-trier.de!not-for-mail
- From: hfrieden@fix.uni-trier.de (Hans-Joerg Frieden)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: DOOM with Breathless engine?
- Date: 11 Jan 1996 22:19:54 GMT
- Organization: Universitaet Trier
- Message-ID: <4d42eb$99@news01.uni-trier.de>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se>
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- Thomas Karlsen (sledge@algonet.se) wrote:
- :
- : It would be possible to "port" doom to the Amiga with the Breathless
- : engine, wouldn't it?
- No, the thing missing is non-orthogonal walls...
-
- : And Apogee who aren't capable doing Amiga games should be glad if someone
- : did it for them. And it would be nice to smash them on the fingertips
- : after they said: "No Amiga is capable to run Doom" or something like that...
- I don't think they would care much. And apart from that, why do you all
- think that Doom is so hot? Alien Breed 3D is ages ahead in terms of
- gameplay. Other clones on the Amiga have identical gameplay. If someone
- would really loke to do a good port, they should do a System-Shock
- engine, or better yet, be original and invent something new instead of
- trying to keep up with a lame PC game. Amiga games have always been more
- innovative than PC games (remember Lemmings?), so who cares if Doom isn't
- available..?
-
- Regards, Hans-Joerg.
-
- --
- Hans-Joerg Frieden Schloss-Strasse 176 54293 Trier Germany
- Private Mail to hfrieden@fix.uni-trier.de
- FTP-Admin Mail to ftpadmin@ftp.uni-trier.de
- Any Opinion expressed is completely my own, not those of my employers.
-